Site: UmeΓ₯ Universitet Professor: Elena Vazquez PeΓ±a Course: Architectural Project II, Architectural Project III Period: November 2024 Mode:workshop Class: 40 people

βοΈ Setup
During this workshop we tried out a recipe methodology widely used when teaching programming and software development but hardly applied within architectural field.
The workshop was organized in the following way:- Short introduction to Graphical Programming + gh UI
- Full day following the step-by step GH exercises
- Preparing a model or a concept drawing implementing parametric design in their own architectural projects
- Short presentation of the results and discussion
- πͺ Fika :)
Each step consisted of 4 parts:
- Instruction
- Illustration of the result (collapsable)
- Hint (collapsable)
- Solution (collapsable)
π Learnings
- 
setup with steps, hints and solutions was well-accepted :) 
- 
Such workshops should take at least 2.5-3 days: - 1st day - exercises
- 2nd day - applying new skills to the studentsβ own project
- 3rd day - presentation of the results and discussion
 
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Working in pairs is the preferred way for this activity type 
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UI and general principles explanation should be kept as short and simple as possible 
- 
One suggestion that we received on UI explanation was showing how to create a box. A simple exercise that demonstrates basic working principles. 
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Tutorials should have more steps for thebeginner level 
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Hints could have the images or the names of the blocks from grasshopper 
- 
Highlighting the difference in the solution image after each step 
- 
Separately explain how each of the components work (with a clickable link) 
π« Feedback
How was the overall experience?

How easy is it to follow the tutorials and coding examples?

How user-friendly is the setup?

How well were you able to understand the instructions presented in the tutorials?

How do you estimate the difficulty level of the exercises?
